Showing posts with label wowinsider. Show all posts
Showing posts with label wowinsider. Show all posts

Wednesday, August 15, 2007

New Build Shop up - Warlock ??/41+/??

WoW Insider has a new Build Shop up, this time focusing on a Demonology spec. This one's a bit open-ended, since the requirement is just 41+ points in demonology. I've updated the existing 70s I have now and fetched their (relatively) current character sheets. Scanning the top 20 Warlock specs on my current report, #5 is 7/43/11, and #6 is 20/41/0. Coming in at #16 is 18/43/0, #18 is 5/45/11, and #20 is 9/41/11.

Obviously, I've got a new report out, but I'm redesiging the report generation to be more general and flexible. The goal here is to support live queries against that database on various criteria. I know for a fact that making this live will kill my server, so I need to figure out a way to ensure that doesn't happen. In any case, you should eventually be able to do top N spec/builds per class, with these additional variables: faction, race, gender, realm, realm type and battlegroup. I think a lot of people will be interested in the realm type breakdown and if there truly is a difference between how PvE and PvP players choose their talents.

Wednesday, July 25, 2007

Shockadins on WoW Insider

Last night WoW Insider posted an article about a Shockadin build for 40/0/21, and is catching a lot of flak for it, saying the author didn't do enough research, etc. Research? That's what we're here for. Let's take a look-see! (Remember this data is not up-to-the-second accurate. This is data obtained a couple of months ago.)

Quick numbers for non-clickers: 1412/69338 level 70 paladins share this spec. That's barely over 2%.

Since I haven't even touched my pally since the BC talent trees came out, I can't comment much.

The top build is shared by 20 people. In the Holy tree, the top build ditches 2/2 Improved Lay on Hands and 3/3 Sanctified Light in favor of 5/5 Improved Seal of Righteousness. Not having ISoR seems to be a common complaint in the article's comments, so that's consistent. As for the Retribution tree, the top build puts 3/3 in Improved Seal of the Crusader, 5/5 Deflection (instead of 3/5), and 3/3 Crusade (instead of 2/3), ditching Conviction and Seal of Command.

The first negative comment seems to be close to the voice of the "majority" of the spec. However, the third build does forgo ISoR....

So? Is there a valid criticism for WoWI not doing their homework? In the end, these types of situations are exactly what I'm trying to address.

Tuesday, July 17, 2007

New Build Shop up - Priest 23/38/0

WoW Insider's Build Shop has a new entry: A Priest PvE healing build. I've got a 60 priest waiting in the wings but I suspect he'll be taking advantage of this build after hitting the cap.

Wednesday, June 13, 2007

New Build Shop up - Hunter 5/13/43

WoWInsider's Build Shop has a new build up, conveniently enough a hunter build. Let's take a look.

Well, I'm up to almost 2 million characters, and guess what: no one's got this build. In fact, only 45 characters even have this *spec*. Needless to say, none of them share a build. This leads me to believe this build was submitted either as a theory or a joke.

So what have we got? Part of me questions putting points in BM at all if you're going for an uber-CC build, since why do you need to worry about attack speed if your enemies are always under control? I would think those 5 points would be better off in either Mortal Strikes (otherwise why did they bither putting 5 points in Lethal Shots?) or horror of horrors, Imp Stings to pump up Wyvern Sting.

And since we're getting into the MM tree, why no points in Efficiency? Mana's a concern, since you're going to be tossing lots of spells around, so I would think Efficiency would be a priority. Go For the Throat is fine, I guess, but again, given the implied intent of the build, we don't care about damage, we don't care about pets, so putting those points in Imp Feign Death seems like it might be better (I know, Imp FD is bogus, I'm just saying) for dealing with loss of control when 4+ enemies are involved.

Tier 1 in SV is an exercise in trying to get to higher tiers. Sure, two points in Savage Strikes, but the other 3 points can go wherever. I'm guessing Humanoid Slaying was chosen for the same reason Eliah guessed, for PvP. For PvE I'd probably pick Hawkeye too. :P Tier 2 and Tier 3 are more of the same, Entrapment, Imp Wing Clip and Clever Traps are necessary. 5 points in Survivalist is tier fodder and extra health can't hurt. Trap Mastery is key to the intent, Survival Instincts and Killer Instinct are tier fodder but are the best of what's available. Resourcefulness is key for long fights. Lightning Reflexes gets you to Wyvern Sting, so you might as well grab Expose Weakness for more damage and to get you up to Master Tactician and Readiness. I would think that filling out Thrill of the Hunt would be useful (again, the whole mana thing) but overall I feel this is a build to mess around with and not a particularly serious one.